World Of Warcraft Paladin Class Guide

September 28, 2008
by Kit Saunders

There is no way you could cram everything there is to know about these holy warriors by writing a world of warcraft paladin guide in just a few sentences. This is one of the most versatile of classes so there is so much to say about this class but hopefully this will give you a detailed enough overview of what it takes to be a paladin.

As a class paladins could be best described as being kind of a mixture of 3 other clasess: warriors, priests and classes like mages and warlocks due to the way they can deal out damage per second (dps).

While they can be best described as a hybrid class due to the fact that they display traits peculiar to those classes, the paladin uses those “borrowed” traits in a very powerful way. Some would say in a far too powerful and unfair way. At PvP they very easily hold their own and most classes find them hard to beat. They are nicknamed holy warriors as they fight like warriors but can also heal themselves like priests and druids and like warriors they can wear the hardest armour of all: plate.

Their trees are split into three. To be tanks they can pick abilities from the “Protection Tree” where the spells and abilities they pick allow them to give and be able to take enormous damage and enable them to take on several enemies at once. The special spells available here include “Retribution”, “Consecration” and “Holy Shield” which put together give Paladins very good tanking abilities that are very sought after in certain instances and raids.

One of the other two trees available to Paladins is the “Retribution” tree from which paladins can pick spells and abilities that allow them to deal lots of DPS or close combat “melee” damage against the enemies they are fighting against. Here such spells like “Crusader Strike” and “Seal of Command” allow the paladin to be a class that is very useful during raids.

The third ability is that of the Holy Warrior. From here they can draw from a range of spells that bestows and improves their healing power. Their healing speciality is to be able to give heals to different players in the game or their group. And also, since they can fight like warriors, they can heal themselves while fighting making them more resilient than warriors. This really does make them the most versatile class for group play where they are equally comfortable at taking the place of the Priest to heal or the place of warriors to tank. A good group will always have a paladin to back up either class or take over when need be.

So there you have it, whether you fancy yourself as a healing priest, or a tank raging warrior or a DPS expert like a Mage or Shaman, there is no need to start up one of these classes when a Paladin does all three things at once. Also, this is a class that in WoW is highly effective in groups and ideal for all the end game activities like raids and large instances where the services of paladins are highly rated.

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