TF2 Players Summarised

April 12, 2011
by Dirik Hameed

9 different classes all with different abilities, its own skin and individual skills and abilities along with health and movement defences. As with CSS game servers, Team Fortress 2 has a huge amount of mods and maps via its community. It is two years since Team Fortress 2 game servers first came out, and it is as popular as it has ever been.

Team Fortress 2 servers have 9 classes that are split into 3 sub classes based on support, defensive and offensive. You don’t necessarily have to play these roles, however they have been set to exploit the best skills in these positions.

On Team Fortress 2 servers without an effective defence, you will lose. It is vital that you have people at your back line to stop that sneaky scout from getting through.

You have to be skilled at this class to know to play it without a proper gun or using the bottle to melee. The Demoman can take out enemies using a variety of clever tricks using the games physics engine. The grenade launcher is extremely strong and can take our classes with small healths with just a couple of hits. The grenade launcher is also great for taking sentry guns that are around tight corners with relative ease. The sticky grenades work like proximity mines and so are great for laying as traps near intelligence or control points and tight choke points. Sticky grenades can be laid to take out a high number of kills. Try this class if you are awful at aiming, but like explosions!

Our next class is the Heavy. This guy really packs a punch. Although he’s the heaviest and slowest of the classes, his health and most powerful gun makes up. He can take down most things in a matter of seconds. The only enemy he struggles against is his opposite number. With his large range, he can take on lots of enemies at the same time. But with his slow speed it takes him a couple of seconds to rev up that mini gun. But once he hits you, don’t expect to move anywhere fast! Heavies work best with someone else covering their back while they fire. If you like to make people shut up on game servers then this is the guy for you!

The engineer should normally only need to attack players when he comes under fire himself. He should maintain and deploy buildings for his team. They are best known for their sentry guns which are automated turrets which can be upgraded by whacking them with the wrench. However, you need to gather metal either from downed players, ammo crates and also their own dispensers. Dispensers placed round the map are also used to re-supply players. Teleports are also placed to allow players to move from one part of the map to the other. A hidden spot near the enemy base is always a good position. When it comes to getting their hands dirty they are not down and out with their slightly generic weapons. However, they are still very capable at close to medium range and best to stick to within their own buildings If you like turrets and building, the engineer is for you.

About the Author:

Leave a Reply